In this tutorial I am trying to explain about basics of C# scripts.
With this tutorial you can make basic prototyp for 2D catch game. The tutorial should be suitable for beginners. There is some C# code in this tutorial. It will be better, if you know at least some basics about C#. The tutorial is based on built-in physics 2D. You can see how to move gameobjects with Rigidbody2D and how to check collisions between Collider2D and Trigger .
Here is the second part of "catch game 2D" tutorial. You can check the first part here
. The tutorial should be suitable for beginners. There is some C# code in this tutorial. It will be better, if you know at least some basics about C#. In this part we will add simple UI and sounds to our game.
Here you can see how to do simple 2D space shooter game. The tutorial is based on built-in physic 2D. The players ship will be controlled with mouse clicks.
This tutorial is about, how to make simple 2D platformer in Unity. Built-in physic2D will be used for this tutorial. Some basics about sprite sheet animation.
This is the second part of the 2D platformer tutorial. The tutorial is about: basic AI, moving platform and parallax effect.